China monopolizes MMOs
China takes control of Massively Multiplayer Online games by preventing individuals from playing online game for more than three consecutive hours. Those that stay longer will have harder ability to find treasure chest and may have crippled abilities (lower defense, lower strength, etc.) They must be offline for at least five hours before the system resets.
Fascinating. I doubt it's a response to the death of the man in South Korea who played for two consecutive days. Maybe it's a response to Everquest because its addicted population is documented in the media.
Fascinating. I doubt it's a response to the death of the man in South Korea who played for two consecutive days. Maybe it's a response to Everquest because its addicted population is documented in the media.
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